Experience

Freelance Filmmaker
Screenwriter, Director, and Program Developer
(2002 to Present)
Wrote scripts, directed productions, and developed programs for corporate and educational clients, including Microsoft, Waggener Edstrom, Nintendo, and the Comprehensive Health Education Foundation. Developed spec scripts and treatments for feature film and broadcast television.

Black Sky Studios
Lead Creative
(2002 to Present)
Created, wrote, and developed intellectual properties for use in the game and comic book arenas for this creative design house. Created and developed the Framewerk game rules system, a licensed cross-company engine, and the CthulhuTech intellectual property. Performed project management and administrative duties and coordinated an in-house staff plus contractors.

Culp Productions, Inc.
Screenwriter/Production Coordinator/Assistant Director/Editor
(1999 to 2002)
Developed content for educational and corporate videos, family television shows, and feature-length screenplays. Held various production positions on local commercial, corporate, and educational shoots for clients such as Microsoft, Waggener-Edstrom, Ivar’s Restaurants, and the Comprehensive Health Education Foundation. Created and managed a media compression branch of the business.

Vergence Media/Web 1, Inc.
Director of Content Development
(1999 to 2000)
Developed and managed intellectual properties for film, television, and web delivery. Created and wrote the Curiosity Café television show and kick-off feature film on a first-look agreement with the Jim Henson Company. Designed the first complete season of the series including series bible. Wrote and designed children’s stories, web content, and planned future releases.

Section 8 Studios
Partner/Head Writer/Producer/Director
(1999 to Present)
Wrote, produced, directed, and edited short films for an independent venture. Managed in-house staff and production crews. Managed budget, scheduling, and development.

Adventure Games Industry
Freelance Writer
(1997 to 2000)
Wrote contract articles, expository text, and fiction for popular intellectual properties such as Dungeons & Dragons, Marvel Super Heroes, Frank Herbert’s Dune, and Star Trek. Created game rules and mechanics.

Adventure Games Industry
Independent Game Reviewer
(1997 to 1999)
Worked as a monthly storytelling and computer game reviewer for Pyramid and InQuest magazines.

Apex Publications
Head Writer
(1993 to 1996)
Wrote and developed fiction and storytelling game intellectual properties for a small publishing venture.

Education

B.S.B. Business Administration – Marketing
University of Minnesota – Carlson School of Management
Graduated with Honors, Member Phi Theta Kappa Honors Society

Film & Video Production Certificate
University of Washington, Extensions Program

Skilled in use of both Macintosh and Windows computer operating systems; familiar with most standard production and business software.

2002 Telly Award Youth Matters: Making Better Choices for the Comprehensive Education Foundation.

References available upon request.